17 Amazing Second Life Statistics You Need to Know

Second Life Statistics & Facts

  • Second Life was created by Philip Rosedale in 2003.
  • On average, Second Life has 200,000 daily users that come from 200 countries.
  • In 2021, Second Life registered about 64.7 million active users on its platform.
  • Each month, there are 350,000 new accounts on Second Life.
  • Second Life has an average of 40,000 concurrent users as of February 2022.
  • There are endless opportunities to have fun in Second Life.
  • By the end of 2007, the peak of competition was recorded at 50,872 active users.
  • According to stats as of mid-June 2021, the creators of Second Life have made $80 million in the past 12 months.
  • Towards the second half of the year, its GDP was estimated at $600 million.
  • Second Life is an online virtual world for people who are at least 16 years old.
  • The peak number of concurrent active Second Life users is 88,220.
  • Second Life has its own currency, the Linden dollar, which is used with the platform to buy and sell virtual goods, property, and services.
  • The average user spends over five hours a week in Second Life.
  • There are over 19,000 islands in Second Life which users navigate by making their avatars walk, run, fly, or teleport directly from place to place.
  • You can meet and socialize with other SL users in dozens of ways.
  • Second Life has an expansive and engaging economy.
  • Second Life provides a great platform for education.

Second Life is a unique online world that has something to offer everyone. Whether you’re looking to make friends, explore new virtual worlds, or want to buy and sell land, Second Life has you covered. 

In this guide, we’ll take a comprehensive look at all the important Second Life stats. We’ll cover everything from the total number of users to the expansive and engaging economy. So, whether you’re a first-time visitor or a long-time resident, read on for some eye-opening Second Life stats!

Second Life: General Stats and Facts

1. Second Life was created by Philip Rosedale in 2003.

(Source: ResearchGate)

Second Life was created by Philip Rosedale in 2003. It was one of the first virtual worlds to hit the internet, and it quickly gained a following among users who wanted to create and explore an online world that differed from their everyday lives. Second Life is a 3D virtual world where users can create their own personas, or avatars, and interact with other users in a variety of ways.

2. In 2021, Second Life registered about 64.7 million active users on its platform.

(Source: XR Today)

In 2021, Second Life registered about 64.7 million active users on its platform. This high number can be accredited to the vast possibilities that the virtual world offers. Users are able to create anything they want, and this has led to some pretty creative people who have used Second Life to its full potential.

3. Second Life has an average of 40,000 concurrent users as of February 2022.

(Source: Hosting Tribunal)

Second Life has come a long way since it was first introduced in 2003. It now has an average of 40,000 concurrent users as of February 2022. While this number may seem small in comparison to other social media networks, it’s still an impressive feat. In fact, Second Life was the first virtual world to ever achieve this milestone.

4. There are endless opportunities to have fun in Second Life.

(Source: The Life Quadriplegic)

Second Life is one of the most unique and interesting virtual worlds out there. There are endless opportunities to have fun in Second Life

You can explore different virtual worlds, shop for clothes and furniture, meet new people, or create your own world. What makes Second Life so special is that it’s constantly evolving and expanding. There are always new things to discover.

5. By the end of 2007, the peak of competition was recorded at 50,872 active users.

(Source: Daniel Voyager)

According to the study, the number of active users peaked at 50,872 in 2007. After that, there was a steady decline in users, with the lowest number of active users being recorded in 2010 at just 6,542 users. Second Life has had a bit of a resurgence in recent years, with the number of active users reaching 17,386 by the end of 2017.

Second Life Demographics and Revenue Stats

6. According to statistics as of mid-June 2021, the creators of Second Life have made $80 million in the past 12 months.

(Source: Daniel Voyager)

In a world of constant change, it can be comforting to know that there are some things that stay the same. For the past 19 years, that has been Second Life. The virtual world, created in 2003, has been a constant for users looking for an escape from reality. 

And Linden Lab, the company that owns and operates Second Life, has been rewarded for its longevity. According to stats as of mid-June 2021, the creators of Second Life have made $80 million in the past 12 months. That’s not too shabby for a platform that is often maligned as being outdated.

7. Towards the second half of the year, its GDP was estimated at $600 million.

(Source: Daniel Voyager)

Towards the second half of the year, Second Life’s GDP was estimated at $600 million. This would make it one of the largest economies in the world if it were a real country. In addition, there are now more than 64 million active users in Second Life. Linden Lab continues to invest in the platform, with recent updates that include new avatars, textures, and clothing.

8. Second Life is an online virtual world for people who are at least 16 years old.

(Source: My Interesting Facts)

There are a few exceptions to this rule, but you must be at least 16 years old to sign up for an account. This is because Second Life is a rather complex virtual world that requires a certain amount of computer knowledge to use. To put it simply, if you’re under 16, you won’t be able to figure out how to use everything in Second Life.

9. Each month, there are 350,000 new accounts on Second Life.

(Source: Daniel Voyager)

In an effort to keep the number of users who are on Second Life high, Linden Lab has been adding a lot of new users each month. Recent data found that Second Life sees around 350,000 new accounts each month. To put this number into perspective, there are over 60 million current users of Second Life, which means that newcomers make up a significant portion of the overall user base. 

Therefore, if you want to be a part of this growing community, you should create a new account and give it a try. You may be surprised with what you can create, do, and meet in this popular virtual world.

10. The peak number of concurrent active Second Life users is 88,220.

(Source: Daniel Voyager)

The study found that the peak number of concurrent active Second Life users is 88,220. In 2009, there was a surge in registrations that peaked at 1.3 million users. In 2014, that number had decreased to 904,000. 

Concurrent users are those who are online in the world at the same time. Although this number has decreased in recent years, it’s still clear that Second Life remains a popular virtual world.

11. On average, Second Life has 200,000 daily users that come from 200 countries.

(Source: Daniel Voyager)

Second Life is a virtual world with a staggering number of users. On average, there are 200,000 daily users that come from over 200 countries. In addition, Linden Lab the company that created Second Life has reported that users have cumulatively spent over 5 billion hours in the world. 

What’s more, the user base is growing every day. With such an active and engaged community, it’s no wonder businesses are starting to take notice.

12. Second Life has its own currency, the Linden dollar, which is used with the platform to buy and sell virtual goods, property, and services.

(Source: Investopedia)

Linden dollars are used to buy and sell all sorts of virtual goodies, including clothing, property, and services. If you’re looking to get into Second Life, you’ll need to start by acquiring some Linden dollars. 

One way to do this is by either buying them directly from Linden Lab or by exchanging your real-world currency for Linden dollars on one of the many exchanges that exist. Be careful when exchanging your money, as there are a lot of scams out there! Make sure you’re dealing with a reputable exchange before proceeding.

13. The average user spends over five hours a week in Second Life.

(Source: Venturebeat)

In a world where people are increasingly plugged in, it’s no surprise that virtual worlds are becoming more and more popular. According to the data the average user spends over five hours a week in the Second Life virtual world. That’s a significant chunk of time, and it’s not hard to see why users are drawn to virtual worlds. 

They offer opportunities for exploration, creativity, socializing and more. With so much time spent in one place, it’s important to make sure that users are having a good experience in Second Life. That’s where Linden Lab comes in, with its commitment to creating a safe and welcoming environment for all users.

14. There are over 19,000 islands in Second Life that users navigate by making their avatars walk, run, fly, or teleport directly from place to place.

(Source: Policy Archive)

Second Life allows its users to create virtual 3D scenes and environments to explore, communicate, and trade goods and services. It offers users the ability to explore and experience a simulation of a world that exists entirely online. Users can create avatars, customize their virtual appearance, and explore a large variety of virtual worlds and environments. 

Creative and skilled users can build businesses and earn a living through their creations. With over 19,000 islands and the active participation of over 650,000 Residents, Second Life has become a popular way for users to socialize and explore their creativity.

15. You can meet and socialize with other SL users in dozens of ways.

(Source: HowStuffWorks)

One of the great things about most virtual worlds like Second Life is that they let you meet and socialize with other users in a wide variety of ways. Using the in-world chat feature, as well as meeting people in real-life, are two of the most popular ways to meet new people in Second Life.

If you’re interested in meeting other users in Second Life, you can use the search feature to see if anyone is online who shares your interests. You can also use the proximity chat function to chat with people who are nearby, which is great for those who want to meet in real life.

16. Second Life has an expansive and engaging economy.

(Source: Investopedia)

One of the best things about Second Life is that it has an expansive and engaging economy. This means that you can spend your time and create an economy that revolves around your interests and passions, without being limited to traditional workplace or school hours.

You can set up virtual stores that sell goods and services that cater to your specific passions and hobbies. You can also create social clubs, or businesses, that allow you to earn money from your passions or hobbies. Doing so will require you to find other users who are interested in the same thing as you.

This way, you can all work towards creating and sharing content that you love and make some money in the process. This is a great example of how virtual worlds can be used for business and financial gain.

17. Second Life provides a great platform for education.

(Source: IEEE Xplore)

One of the best things about Second Life is that it provides a great platform for education. You can use it to teach students about different topics, or use it as a virtual field trip for students who want to experience something that’s not offered in their home town.

You can also use it to share content with your students, or use it as an assessment tool. This is one of the best ways to use the growing popularity of virtual worlds, to benefit students and create a better educational experience.

Conclusion

Second Life is an incredibly complex virtual world that has been around for 19 years. It has a thriving economy and a million active users. You can buy and sell land, and there are plenty of jobs to be had in Second Life. 

So whether you’re a Second Life veteran or a newbie, these mind-blowing stats will help you understand this fascinating virtual world. If you like the article then do share it with your friends and family so that they can also know the latest facts and stats about Second Life.

Sources

ResearchGateXR TodayHosting TribunalThe Life Quadriplegic
Daniel VoyagerDaniel VoyagerDaniel VoyagerMy Interesting Facts
Daniel VoyagerDaniel VoyagerInvestopediaVenturebeat
Policy ArchiveHowStuffWorksInvestopediaIEEE Xplore
About Tapash Ranjan

Tapash Rajan is a Cybersecurity Analyst, taking a critical eye on VPNs and Cybersecurity services. When not working he can be found watching Animes, Movies, and K-Dramas.

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